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Laser diode

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A packaged laser diode with penny for scale.

Image of the actual laser diode chip (shown on the eye of a needle for scale) contained within the package shown in the above image.

Image of the actual laser diode chip clearly displaying various thin-film deposited layers (metals and insulators) and a gold wirebond for electrical contact to one electrode. This laser diode was taken from a CD-ROM drive.
A laser diode is a laser where the active medium is a semiconductor similar to that found in a light-emitting diode. The most common and practical type of laser diode is formed from a p-n junction and powered by injected electric current. These devices are sometimes referred to as injection laser diodes to distinguish them from (optically) pumped laser diodes, which are more easily produced in the laboratory.
Contents
1 Theory of operation
2 Laser diode types
2.1 Double heterostructure lasers
2.2 Quantum well lasers
2.3 Quantum cascade lasers
2.4 Separate confinement heterostructure lasers
2.5 Distributed feedback lasers
2.6 VCSELs
2.7 VECSELs
3 Failure modes
4 Applications of laser diodes
5 Common wavelengths
6 History
7 See also
8 References
9 External links
//
Theory of operation
A laser diode, like many other semiconductor devices, is formed by doping a very thin layer on the surface of a crystal wafer. The crystal is doped to produce an n-type region and a p-type region, one above the other, resulting in a p-n junction, or diode.
The many types of diode lasers known today collectively form a subset of the larger classification of semiconductor p-n junction diodes. Just as in any semiconductor p-n junction diode, forward electrical bias causes the two species of charge carrier - holes and electrons - to be "injected" from opposite sides of the p-n junction into the depletion region, situated at its heart. Holes are injected from the p-doped, and electrons from the n-doped, semiconductor. (A depletion region, devoid of any charge carriers, forms automatically and unavoidably as a result of the difference in chemical potential between n- and p-type semiconductors wherever they are in physical contact.)
As charge injection is a distinguishing feature of diode lasers as compared to all other lasers, diode lasers are traditionally and more formally called "injection lasers." (This terminology differentiates diode lasers, e.g., from flashlamp-pumped solid state lasers, such as the ruby laser. Interestingly, whereas the term "solid-state" was extremely apt in differentiating 1950s-era semiconductor electronics from earlier generations of vacuum electronics, it would not have been adequate to convey unambiguously the unique characteristics defining 1960s-era semiconductor lasers.) When an electron and a hole are present in the same region, they may recombine or "annihilate" with the result being spontaneous emission i.e., the electron may re-occupy the energy state of the hole, emitting a photon with energy equal to the difference between the electron and hole states involved. (In a conventional semiconductor junction diode, the energy released from the recombination of electrons and holes is carried away as phonons, i.e., lattice vibrations, rather than as photons.) Spontaneous emission gives the laser diode below lasing threshold similar properties to an LED. Spontaneous emission is necessary to initiate laser oscillation, but it is one among several sources of inefficiency once the laser is oscillating.
The difference between the photon-emitting semiconductor laser (or LED) and conventional phonon-emitting (non-light-emitting) semiconductor junction diodes lies in the use of a different type of semiconductor, one whose physical and atomic structure confers the possibility for photon emission. These photon-emitting semiconductors are the so-called "direct bandgap" semiconductors. The properties of silicon and germanium, which are single-element semiconductors, have bandgaps that do not align in the way needed to allow photon emission and are not considered "direct." Other materials, the so-called compound semiconductors, have virtually identical crystaline structures as silicon or germanium but use alternating arrangements of two different atomic species in a checkerboard-like pattern to break the symmetry. The transition between the materials in the alternating pattern creates the critical "direct bandgap" property. Gallium arsenide, indium phosphide, gallium antimonide, and gallium nitride are all examples of compound semiconductor materials that can be used to create junction diodes that emit light.

Diagram (not to scale) of a simple laser diode (note that this diagram complements the laser diode shown above.
In the absence of stimulated emission (e.g., lasing) conditions, electrons and...(and so on)

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Twelve O'Clock High (TV series)

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Twelve O'Clock High
Also known as
12 O'Clock High
Genre
Military drama
Created by
Sy BartlettBeirne Lay, Jr.
Starring
Robert LansingFrank OvertonPaul BurkeRobert K. Dornan
Country of origin
United States
Language(s)
English
No. of seasons
3
No. of episodes
78
Production
Executive producer(s)
Quinn Martin
Producer(s)
Fred GlickmanWilliam D. Gordon
Running time
60 mins.
Broadcast
Original channel
ABC
Picture format
Black-and-white (61 episodes)Color (17 episodes)
Audio format
Monaural
Original run
September 18, 1964 January 13, 1967
Chronology
Related shows
Twelve O'Clock High
Twelve O'Clock High or 12 O'Clock High is an American drama series set in World War II. It aired on ABC for three seasons from September 18, 1964, to January 13, 1967, and was based on the 1949 motion picture of the same name.
Contents
1 Overview
2 Cast
3 Comic books
4 Awards and nominations
5 References
6 External links
//
Overview
The series follows the missions of the U.S. Air Force's 918th Bomb Group, equipped with B-17 Flying Fortresses, stationed at Archbury, England. For the first season, many of the characters from the movie were retained, including Brigadier General Frank Savage, Major Harvey Stovall, Major Cobb, Doc Kaiser and General Pritchard, albeit played by different actors than in the movie. In addition to these characters, several other infrequently reappearing characters were introduced, including Captain (later Major) Joseph "Joe" Gallagher, who was in two episodes.
At the end of the first season, studio executives decided a younger looking lead actor was needed. In the first episode of the second season, General Savage (played by Robert Lansing) was killed in action and replaced by Joe Gallagher (Paul Burke), now a full colonel. In reality, Burke was two years older than Lansing. According to executive producer Quinn Martin, he decided to fire Lansing because he had become difficult to work with.
For the second season, most of the supporting cast from the first season was replaced, with the exception of Major Stovall, Doc Kaiser and an occasional appearance by General Pritchard. Other actors who did reappear after the first season played other characters. Edward Mulhare appeared twice, as different German officers. Bruce Dern appeared four times as three different characters. Tom Skerritt appeared five times, each time in a different role.
The first two seasons were filmed in black-and-white. This was done mostly to allow the inclusion of actual World War II combat footage supplied by the United States Air Force and the library of 20th Century Fox.The inclusion of combat footage was often obvious, as it was often quite degraded. Limited usable combat footage often resulted in the same shot being reused in multiple episodes. For the third season, the series was filmed in color, but only ran for 17 episodes, being cancelled in mid-season. Some of the combat footage used for the third season seemed to be black and white footage tinted blue.
In later episodes, Gallagher flew as a "pathfinder" in a P-51 Mustang. This plot element was added to cut production costs. The single-engine Mustang cost less to fly than the four-engine B-17, and required only a single pilot rather than two pilots and several extras needed for bomber scenes.
As with most television programs, Twelve O'Clock High was created in episodic form. There is no particular order in which the episodes have to be watched. A trio of episodes produced about a shuttle raid to North Africa were in fact never aired in story order. The stories themselves were often based more on character drama than action, usually involving individuals who felt the need to redeem themselves in the eyes of others. Other story lines focused on actual war events, such as the development of bombing through cloud cover using radar and the complexities of operating a large fleet of (often malfunctioning) B-17 bombers.
Cast
Robert Lansing as Brigadier General Frank Savage (season 1)
Frank Overton as Major Harvey Stovall
Paul Burke as Colonel Joe Gallagher (seasons 2 and 3, recurring season 1)
Chris Robinson as T/Sgt. Alexander "Sandy" Komansky (seasons 2 and 3)
John Larkin as General Wiley Crowe (season 1)
Barney Phillips as Major "Doc" Kaiser
Andrew Duggan as General Ed Britt (seasons 2 and 3)
Paul Newlan as General Pritchard
Lew Gallo as Major Joe Cobb (season 1)
Robert Dornan as Lieutenant/Captain Fowler (seasons 2 and 3)
Comic books
Dell Comics produced a comic book based on the series that ran two issues in 1965. Both had photocovers and artwork by Joe Sinnott.
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Steam Gun Boat


Class overview
Name:
Steam Gun Boat (SGB)
In service:
Nov 1941
Completed:
7
Active:
none
Lost:
1
General characteristics
Displacement:
175 tons (standard), 255 tons (deep load)
Length:
44.3 m (145 ft 8 in) overall
Beam:
7.1 m (20 ft)
Draught:
1.68 m (5.5ft)
Propulsion:
twin Metrovick geared steam turbines, 1 boiler delivering 5965 kW (8,000 shp) to two shafts
Speed:
35 kts maximum
Range:
200 n.miles at full speed; 900 n.miles @ 12 knots
Complement:
27 initially (3 officers and 24 men), later rising to 34 as a result of changes in armament.
Armament:
(final arrangement) one 76.2-mm (3-in) gun, two single 6-pdr guns, two twin 20-mm cannon, and two 21-in torpedo tubes
The Steam Gun Boat (SGB) was a class of steam gun boats built during 1940 - 1942 for the Coastal Forces of the Royal Navy.
They were developed in parallel with the Fairmile D motor torpedo boats ("Dog boats"), specifically as a response to the need to hunt down German E-boats and also as a response to the scarcity of suitable diesel engines. While sixty were planned only an initial batch of nine were ordered on 8 November 1940, of which seven were completed.
Contents
1 Design
2 Service
3 Boats
4 Notes and references
5 See also
6 External links
//
Design
The Steam Gun Boats were conceived to answer the seeming need for a craft which was large enough to put to sea in rough weather and which could operate both as a 'super-gunboat' and a torpedo carrier, combining the functions of the MGB (Motor Gun Boat) and MTB (Motor Torpedo Boat) in the same fashion as did the German S-boats. They were the largest of the Coastal forces vessels, and were the only ones to be built of steel (all other Coastal Forces craft were of wood). They resembled a miniature destroyer, and were perhaps the most graceful of all the craft produced during WW2. However their comparatively large silhouette was a drawback, making them too easy a target for the faster German craft.
They were 145 feet 8 inches long and had a displacement of 172 tons (202 tons fully fueled). They were powered by two 4,000hp steam turbines using special flash boilers. These boilers proved to be particularly vulnerable to attack and - once the vessel had broken down - it required a major effort to repair it. Steam had the advantage of quietness but demanded a large hull. Large wooden hulls were not feasible for mass production so steel was used. This meant hulls and machinery were beyond the scope of the small yards engaged in the rapid expansion of the coastal forces, and the SGB thus competed for berths in yards hard put to produce urgently required convoy escorts. Also they competed in the demand for mild steel and steam power plants against the more urgently demanded destroyers; accordingly the planned 51 further vessels were never ordered, while the two units ordered from Thornycroft were never begun due to enemy action. The seven vessels actually completed were built by Yarrow, Hawthorn Leslie, J. Samuel White and William Denny and Brothers, entering service by the middle of 1942.
Fuel consumption was heavy with the added disadvantage that, where a petrol boat could start from cold and get away immediately, the SGB had to remain in steam. Over time the addition of 18mm (0.7 in) protective plate over the sides of the boiler and engine rooms, together with the extra armament and crew, increased the displacement to 260 tons and their service speed was consequentially reduced to 30 kts.
Veritable battleships of the coastal forces, the Steam Gun Boats were heavily-armed and could maintain high speed in a seaway. In action E-boat commanders respected the SGBs almost as much as destroyers.
Service
The nine boats ordered initially received the designation SGB 1 to 9 (of which numbers 1 and 2 were cancelled). The 1st SGB Flotilla was formed at Portsmouth by mid-June 1942, under the command of Lt-Cmdr. Peter Scott, son of the Antarctic explorer Captain Robert Scott and later a noted ornithologist, conservationist and broadcaster. Their first fleet action took place in the Baie de Seine (the Seine Estuary) shortly after midnight on 19 June, when two vessels - SGB 7 and 8, under the joint command of Lt. J. D. Ritchie, in company with the Hunt class destroyer HMS Albrighton encountered several E-boats escorting two German merchantmen. SGB 7 was sunk in this action; as a consequence the Admiralty noted their vulnerability and refitted them with the additional armour over their engine and boiler rooms, as mentioned above. At the same time the six survivors were renamed after wildlife in the form "SGB Grey...." .
Boats
Nine vessels below were all ordered on 8 November 1940.
Ship
Builder
Laid down
Launched
Commissioned
Fate
SGB1
Thornycroft, Woolston
Cancelled
SGB2
Thornycroft, Woolston
Cancelled
SGB3/Grey Seal
Yarrow, Scotstoun
24 January 1941
29 August 1941
21 February 1942
For sale 20 August 1949
SGB4/Grey Fox
Yarrow, Scotstoun
24 January 1941
25 September 1941
15 March 1942
For sale October 1947
SGB5/Grey Owl
Hawthorn Leslie, Hebburn
17 April 1941
27 August 1941
1 April 1942
Sold to British Iron & Steel and scrapped 15 December 1949
SGB6/Grey Shark
Hawthorn Leslie, Hebburn
28 March 1941
17 November 1941
30 April 1942
Sold 13 October 1947. Houseboat in 1949
SGB7
Denny, Dunbarton
3 February 1941
25 September 1941
11 March 1942
Sunk by gunfire from German surface vessels in the Seine Estuary 19 June 1942
SGB8/Grey Wolf
Denny, Dunbarton
3 February 1941
3 November 1941
17 April 1942
Sold 3 February 1948
SGB9/Grey Goose
J. Samuel White, Cowes
23 January 1941
14 February 1942
4 July 1942
Sold about 1957
These boats formed the 1st SGB Flotilla which was initially formed at Portsmouth, but later based at HMS Aggressive, Newhaven, Sussex on the south coast of England.
SGB 5 was damaged in the Dieppe raid after meeting a German convoy of R boats.
In 1944 the six survivors were all converted to fast minesweepers and all (except SGB9/Grey Goose) were sold off in the years after the war. SGB9 remained in service as a trials vessel from 1952 to 1956, and was sold off subsequently, becoming a mercantile repair hulk from 1958, being renamed Anserava.
Notes and references
^ BBC WW2 Peoples War accessed 11th December 2007
The Encyclopedia of Weapons of World War II by Chris Bishop, 2002 ISBN 978-1586637620
Coastal Forces SGBs at unithistories.com accessed 11th December 2007
David K. Brown, The Design and Construction of British Warships 1939-1945, Volume 3, Conway Maritime Press, ISBN 0-85177-674-4.
George L Moore, The Steam Gunboats - in Warship 1999-2000, Conways Maritime Press, ISBN 0 85177 7244.
See also
Coastal Forces of the Royal Navy
External links
Picture of a steam gun boat
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